Ken Approved
This… this blog…

Originally, this started out as a blog to chronicle the things I love and to be a forum for me to get my name out with my writing. This has obviously fallen by the wayside as work and my real life has intruded maliciously. I’m going to get back to it soon…ish. I promise! Not too many people read this, but the ones who do, I thank you for doing so. If you follow this blog, I’m almost sure you forgot that it was a thing. Trust me though, this will be a thing again. Soon…ish.

2,128,095 plays
















I always lose it at Cota Rica. 


United States, Canada,
Mexico, Panama,
Haiti, Jamaica, Peru;
Republic Dominican,
Cuba, Carribean,
Greenland, El Salvador too.
Puerto Rico, Columbia,
Honduras, Guyana, and still;
Guatemala, Bolivia,
then Argentina,
and Ecuador, Chile, Brazil.
Costa Rica, Belize,
Nicaragua, Bermuda,
Bahamas, Tobago, San Juan;
Paraguay, Uruguay,
Suriname, and
French Guiana, Barbados, and Guam.
Norway, and Sweden,
and Iceland, and Finland,
and Germany now one piece;
Switzerland, Austria,
Italy, Turkey, and Greece.
Poland, Romania,
Scotland, Albania,
Ireland, Russia, Oman;
Bulgaria, Saudi Arabia,
Cyprus, Iraq, and Iran.
There’s Syria, Lebanon,
Israel, Jordan,
both Yemens, Kuwait, and Bahrain,
the Netherlands, Luxembourg,
Belgium, and Portugal,
France, England, Denmark, and Spain.
India, Pakistan,
Burma, Afghanistan,
Thailand, Nepal, and Bhutan;
Kampuchea, Malaysia,
then Bangladesh, Asia,
and China, Korea, Japan.
Mongolia, Laos,
and Tibet, Indonesia,
the Philippine Islands, Taiwan;
Sri Lanka, New Guinea,
Sumatra, New Zealand,
then Borneo, and Vietnam.
Tunisia, Morocco,
Uganda, Angola,
Zimbabwe, Djibouti, Botswana;
Mozambique, Zambia,
Swaziland, Gambia,
Guinea, Algeria, Ghana.
Burundi, Lesotho,
and Malawi, Togo,
The Spanish Sahara is gone;
Niger, Nigeria,
Chad, and Liberia,
Egypt, Benin, and Gabon.
Tanzania, Somalia,
Kenya, and Mali,
Sierra Leone, and Algier;
Dahomey, Namibia,
Senegal, Libya,
Cameroon, Congo, Zaire.
Ethiopia, Guinea_
Bissau, Madagascar,
Rwanda, Mahore[?], and Cayman;
Hong Kong, Abu Dhabi,
Qatar, Yugoslavia,
Crete, Mauritania,
then Transylvania,
Monaco, Liechtenstein,
Malta, and Palestine,
Fiji, Australia, Sudan!

Omg thank u


I learned this song all by myself last year, and I bought a world map and I sing to it while I point out the countries. BOO-YEAH

I will reblog this, every time it’s on my dash.

Fun fact! Rob Paulsen (Yakko’s voice actor) still knows this song by heart and will sing it when asked.

No Wales tho

i cant even sing it how sad :(

If there was a church or court that started with “All rise, motherfucker”, I would be there in a goddamn heartbeat.


this show is gold

This. All the time, this.

Entry #2 - Dead Pixels (XBLA Game)

Zombies, am I right? Nowadays, you can’t swing a machete without hitting a newly-risen corpse who is looking to dine on your skull’s nougat center. Movies, books, video games… The zombies have finally taken over our pop culture and I am kind of getting sick of them. So many examples of zombedia (zombie + media. Clever, eh?) just take whatever stock antagonist they originally had, add shambling masses, and call it a day. Dead Pixels, from fledgling CSR Studios, made an awesome “zombie apocalypse simulation” and they did it all in a style you never knew you missed. 

CSR Studios (CSR for Can’t Strafe Right *amused*) officially started up in 2011 and is the largely the work of one man, John Common. Thankfully for us all, this game is anything but. Set in a world where a toxic waste spill has poisoned the water supply and raised the dead, Dead Pixels easily could have been just another zombie shooter. However, CSR peppered its game with references to past zombie games and movies all while filtering it through a loving grindhouse movie filter. The story? Well… you’re alive and they’re not. You have to… ugh… GET TO THA CHOPPA* that is waiting to take you to safety, but hordes of the undead are just waiting to go om nom nom on your fleshy bits.  

The game is presented in a nostalgic infusion of pixels. If you ever wondered how the zombie invasion would look on your Nintendo, search no further. Everything is pitch-perfect as far as an 8-bit presentation goes. Large character sprites, animated gore, and the soundtrack… oh, the soundtrack. You get the blips and bleeps that you’d expect, but thanks to modern processing power, you also get the  killer guitar licks and hard drums that you want to survive. All the visuals are even given a film grain appearance that only enhances the grindhouse groove. You can turn it off, but I honestly have no clue why you would. Seriously, if you do, I don’t think we can be friends anymore. It only adds to the fun atmosphere.

Well, I think I talked about the appearance enough, so let’s dig into the gameplay. The zombies are exactly as they should be. They’re former folks who move rather slowly and bite you if you get close. Simple, yeah? Fortunately, CSR was paying attention to past efforts and included zombies that spit bile and even a zombie hoard that rushes your character en masse. That alone might sell you, but we haven’t even scratched the surface. The traders set up along the streets leading to freedom will be happy to sell you more ammo, new guns, even some RPG-style character upgrades. They’ll also buy the items that you scrounge up by exploring empty structures. It’s good to know that even during the end of life as we know it, there’s a thriving economy. It does get a little rough sometimes, though. Thankfully, there is a melee attack for when you just don’t have enough ammo and something is between you and that last trader. Also, I would be a horrible person if I didn’t touch on the local co-op mode! You can invite anyone else who is sitting in your living room to join your struggle. Two heads are definitely better than one when it comes to killing flesh eaters, but the pickups aren’t divided automatically between the players, so expect some light discussion when it comes to who gets what.

Dead Pixels may not be the prettiest girl at the dance, but it sure knows how to have fun and leave you wanting more. For those of us who know what it felt like to hold that uncomfortably rectangular NES controller for hours on end, this game is for you. The game appears to be randomly generated as well, so you’ll never get the same situation twice. You can pick this gem up on the Xbox Live Marketplace for 80 Microsoft Points or for the PC at Desura for the low price of $2.99. So what are you waiting for? Get it right now and let me know what YOU think!

You better hurry, too. You want to beat it before the sequel comes out… ;)

*Please forgive the Ah-nold callout above. I just couldn’t help myself

True story, folks.

True story, folks.


I’m terribly amused by the compound curses invented by my friends and family when playing video games. Random explitives that have little to no relation to one another get run together into a long string of profanity and hurled at the television….

My fiancee just did a post about my prolific swearing. I feel kind of famous.

Entry #1 - Creepshow

Since this is a blog of the things that I love, I can think of no better place to start than Creepshow

Creepshow is a horror anthology movie from 1982. Directed by George A. Romero (Night of the living Dead), this movie also featured make-up special effects by one of my favorite effects artists Tom Savini (Friday the 13th) and was made from a script written by one Stephen King. How does this not excite your tummy??

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Prologue: In The Beginning

Hello. My name is Mr. Kenneth Sanity. I tend to like things. These are things that I believe to be pretty damn cool. I have started this blog in order to SHARE some cool things with you, my pleasant readers. Ever think to yourself, “Hey, I would like to know what I should watch/play/juggle/snort, but I just don’t know anyone who likes things”? Your search is OVER! I LIKE THINGS, and I’m bringing my thoughts TO YOU!!!

I’m probably not going to have a regular posting schedule on this blog, as I’m not always enjoying cool things. Sometimes I suffer through lame things, but I do this FOR YOU so you don’t have to deal with it. 

So, enough of the crazy bullshit words. You came here for information, and I’m going to give it to you…